Mac Macgibbon – Chief Creative Officer; U.S. Army Cold War Veteran, 30+ years of professional experience in marketing design, merchandise design, interactive software and video game development on multiple platforms with over two dozen published AAA game titles and military training software development utilizing on the job training and skill sets ranging from game design, concept art, resource production art team building, production pipelines and scheduling. Past employers and clients include Sony Online Entertainment, Buzztime, Activision, MGM Casino, Zero Latency, Paramount Pictures, Sony Pictures, Buffalo Wild Wings, Iron Butterfly, Marvel Comics, 20th Century Fox, CBS, FX and more.
Brandon Buckalew – Assitant Controller; Information assurance, cybersecurity, and human resources manager. US Army Veteran, 15 years of professional experience in consulting, operations management, enablement technology, and human resources. Contract administrator for Department of Defense Small Business Innovation Research and Small Business Technology Transfer. Information Assurance experience with NIST, DFARS, CMMC, and CERT policy compliance.
Garrett Jones – Software Development Apprentice; Senior Undergraduate of Computer Science from Louisiana Tech University, with a Game and Graphics concentration. Project experience with video game development in Unity, virtual environment creation in Unreal, and artificial intelligence methods.